
Wednesday, 26 October 2011
Saturday, 4 June 2011
Rose in water
Not the most perfect thing I've ever painted... but I decided, since I'm trying to be more experimental with things and keep drawing/painting as a regular habit, I'd put up everything I do so I can see where I'm going wrong! Hmmm.
Labels:
Illustration
Wednesday, 13 April 2011
Extra material for Integrated Project level 4
These are some other images used in our project. The instructions leaflet and CD cover were designed by me using my own original imagery (and the waiter image from another member) after our group decided it would aid our project. It was well received by critics as no other groups had considered the idea.
Tuesday, 29 March 2011
Kitchen scene finished game element
This is the finished game element of the candle snuffer section of the project. The user must first navigate the kitchen to find the candle snuffer. Once found the user is led to a page which will contain in depth factual information and a 360' rotating photographic image.
Wednesday, 23 March 2011
French kitchen scene
Based loosely around the French style of animation (e.g. Les Triplettes de Belleville) this is a messy, fun, kitchen scene which forms the basis of an interactive searching game being created in Flash as part of our Intergrated Project, aimed at a younger audience.
Created using Photoshop.
All things closed
Everything open
Created using Photoshop.
All things closed
Everything open
Labels:
Illustration
Tuesday, 15 March 2011
Friday, 25 February 2011
Movie C
Stylised Walk Cycle with character overlay - Sneak
Here I tried to demonstrate someone sneaking, as if they were trying to avoid being seen and doing something mischievious. I used the basic puppet and After Effects to create an initial cycle and then when I was happy I did a character overlay on top using Photoshop. I then imported the .jpeg sequence back into After Effects and rendered it out with a table. I used videos from youtube for inspiration.
I included pauses in the cycle to slow down the movement and stretched one cycle to just over 2 seconds rather than the 1 second in the other cycles. This was to make the movement seem more calculated and careful.
Basic puppet sneak cycle which I drew over:
Here I tried to demonstrate someone sneaking, as if they were trying to avoid being seen and doing something mischievious. I used the basic puppet and After Effects to create an initial cycle and then when I was happy I did a character overlay on top using Photoshop. I then imported the .jpeg sequence back into After Effects and rendered it out with a table. I used videos from youtube for inspiration.
I included pauses in the cycle to slow down the movement and stretched one cycle to just over 2 seconds rather than the 1 second in the other cycles. This was to make the movement seem more calculated and careful.
Basic puppet sneak cycle which I drew over:
Thursday, 24 February 2011
Sneak walk cycle
59 individual layers used as the basis for the sneak cycle
Finished sneak cycle with simple background
Labels:
Animation,
Walk Cycles
Wednesday, 23 February 2011
Muybridge animal rotoscope
Part of assignment was to rotoscope some Muybridge images to create an animation.
It was really interesting to see how much the cat stretched and squashed during the leaps so I tried to use the colours to emphasise this.
It was really interesting to see how much the cat stretched and squashed during the leaps so I tried to use the colours to emphasise this.
Labels:
Animation,
Walk Cycles
Monday, 21 February 2011
Run cycle using puppet
This is the run cycle I submitted using the same puppet and After Effects again.
The majority of frames were hand-created, there is very little AE in-betweening as I feel this makes for a more realistic movement.
The majority of frames were hand-created, there is very little AE in-betweening as I feel this makes for a more realistic movement.
Labels:
Animation,
Walk Cycles
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